![]() Zandalar Signet of Might for Attack Power.You will also need 15 Zandalar Honor Tokens to complete the quest. ![]() Once you reach Exalted with the Zandalar Tribe, you can complete the Signets of Zandalar quest for a shoulder enchant. To get it you need to have completed the Elven Legends quest, get Honored with the Zandalar Tribe and get ONE of the following Arcanums: ARCANUM Zanza the Restless can make the Savage Guard enchant for you, which gives nature resistance (good for Ahn’qiraj). I have several sources confirming you do not need the Arcanum in the Classic Zul’Gurub launch of these enchants. Note: in the original implementation of these enchants, an Arcanum was required in addition to the other requirements. Once you have all of these things, turn into Zanza the Restless inside Zul’Gurub to get your enchant. These have about a 30% chance to drop from two different Zul’Gurub bosses: Jin’do the Hexxer and Bloodlord Mandokir. I’ve seen reports that there are 7 piles in ZG and they respawn after 2 hours, but I have not been able to personally confirm that. These have a chance to be looted from Jinxed Hoodoo Piles inside Zul’Gurub. 1x Punctured Voodoo Doll for your class.You can get friendly with 1 full clear of Zul’Gurub. You need Zandalar Tribe faction and two items to get your class enchant: These enchants are class-specific for the head and leg slots: A buff that increases all stats by 15% for 2 hours.A Shoulder enchant that requires exalted with the Zandalar Tribe and 15 Honor Tokens.A head / leg enchant with Nature Resistance.Class specific head / leg enchants that requires turning in a Hakkari Idol, a Voodoo Doll, and Arcanum.Zul’gurub adds some powerful enchants for the head, leg, and shoulder slots.
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